There are moments when an image tells a better story than just having a bunch of words on a page (actually that’s most of the time). However when that image has a level of interactivity such that it delivers even more information, then you have a perfect marriage of visual and linguistic. On any given…
Search Results for: thinglink
ImagineerTech Session 2
Today’s session saw the return of a couple of graduated ImagineerTechers (Lindsay Holliday and Sheila Gourlay) leading rotation centres. We had a roaring time of learning some ways to integrate ideas, processes, procedures and learning technology tools and platforms into the classroom. Buzz, buzz, buzz. You can hear the wheels turn. Lindsay: My Healthy Self project…
Project Stories Unfolded
Project Illustrations from our Design Teams: ImagineerTech, Communicating Student Learning via Blogfolios, Synergy, SETBC Tier 2, Voices in Writing, and Partners in Inquiry are listed below. These are not meant as full units. Rather, they serve to illustrate learning windows into the process. For details, please contact the teacher or check their blog. (*Note: These stories unfold using a…
2016 Must Have List of Apps for iDevices
I can’t believe that it was February, 2015 since I started a list of Apps that every school should consider having on their idevices. Anyone who has been to the App Store will know all too well the number of apps represent a mountain of options. How do we choose our apps for “THE LIST”? While exploration…
2 – Shootout of Resources
This session focused on an overview of options to share story. A range of tools (on the base image of our computers), online platforms, and ipad apps can be woven into purposeful communication, thinking and social practices. Photostory (movie creator) (on all computers) Google Aps for Education (G-Drive & G-Classroom) PowerPoint (with a twist > flip it…
Stories – ImagineerTech
Projects from ImagineerTech Team 2014 – 2015 are listed below. Click on project links for details of teacher and student journeys. (*Note: These stories are presented using Thinglink [an online interactive image program]. Teachers can register for a teacher account, which will allow creation for student access.) Teacher Grade Project Sheila Gourlay Grade 1/2 The…
On the Geeky Side
If there’s one thing you can count on in Learning Technologies is that change is a constant. No longer can you rely on getting comfortable with only one tool; before you know it another version or upgrade is available. Even worse is when your favourite resource has been shelved and you’re on the hunt for…
iPad Apps that Enhance your Language Arts Program
Joined by a group of enthusiastic K-12 teachers and principals, we explored a number of apps at our District Pro-D session on February 21st. The feature story was Pete the Cat: I Love My White Shoes by Eric Litwin. After listening to the story and the oh-so catchy song, we used a strategy called Milling…
App #10 of “10 Apps to Countdown Season”
App #10: Partner a beautiful image that you’ve drawn or photographed with interactivity and you’ve got Thinglink. These rich interactives provide another way to curate and organize information. I’ve written about this before using the SAMR Model as an example (developed by Dr. Ruben Puentedura, Ph.D) and also here where I was participating in CLMOOC. Thinglink offers interaction tools that tag photos or images…
Using Technologies With A Purpose
The SAMR Model [developed by Ruben Puentedura] offers a framework for viewing how we integrate technologies into our curricula. Broken into four sections [Substitution, Augmentation, Modification, Redefinition], it is a simple way to group activities that provide a variety of purposes. The goal is to move towards teaching ‘above the line’. You can hover over different parts of…
Visual Literacy
Graphica (or graphics) are visual representations on any surface, such as a wall, canvas, computer screen, paper or cyberspace. They serve to inform, illustrate, communicate or entertain. Graphics may combine elements of text, illustration, photo and colour. The use of graphics serve to enhance understanding and thus is a powerful tool to use in education….